- By participating in our tournaments, all participants automatically agree that they vow to respect fellow participants and the MOBILE E-SPORTS® Staff.
- Do not join an official tournament lobby if you are not part of the team that is playing. Ineligible players that do join are at risk of being banned from the tournament or receive other penalties.
- The usage of ‘jailbroken’ or ‘rooted’ devices in tournament matches is not permitted.
- Any private discussion or complaint you have with tournament officials are to remain confidential unless otherwise stated by the MOBILE E-SPORTS Staff. If you believe you had a bad experience and do have a complaint to file then you can do so within 48 hours after your match has ended. It is imperative to include a detailed report along with hard evidence of what your team, clan, or organisation is filing a protest for.
- It is strictly prohibited to gamble or bet during an ongoing tournament. This rule applies to players or a team management that has any relations to a participating party. Such actions can give unfair advantage to close associates of teams that are playing.
- We reserve the right to edit the rules at any time and disqualify teams for reasons not stated in this list or take other action.
- All participants agree that their matches may be streamed and/or recorded and published on our platforms such as Youtube. All participants have to join the official MOBILE E-SPORTS chat room on Discord App. Teams that have no representative in the chat after the tournament has started may be disqualified.
- It is prohibited to spam or use offensive messages on any of MOBILE E-SPORTS’ platforms and doing so may result in us taking punitive measures against you.
- During an on-going tournament, players are not allowed to change their in-game name. Clan Tags before in-game names are allowed to be changed. The change of IGNs for players that are not participating in an ongoing tournament will be based on the bot system’s cooldown unless there is a good reason to make an exception.
- Team members that are aware of a fellow hacker or cheater’s actions yet failed to come forth in reporting him will be banned for a period of 2 months.
- Only touch input is allowed to control the game in this tournament.
- Ignorance of rules does not justify rule breaking. If you have questions about any rules, contact our support.
- All teams that wish to apply for our Critical Ops tournaments must be registered to our Discord Bot. The team must contain at least 5 players on their team roster but can have a maximum of 10 players unless a limit is placed to certain tournaments via the bot system. The team roster also must contain the Critical Ops in-game names of the players.
- You may only register with the MOBILE E-SPORTS Bot using your own Critical Ops Account.
- Only 1 player from each team considered as the captain will have access to the tournament chat.
- The team list must be managed through the bot. A player may not have more than one profile on the MOBILE E-SPORTS Bot.
- A player who played for a team that lost cannot rejoin another team that is still participating in the tournament.
- A player who has left a team that did not lose yet and has joined another team has to remain with that team for the duration of the tournament.
- Teams that decide to use players under new names will raise a red flag for us and we will investigate said players to make sure they are following the rules.
STREAMED / OFF-STREAMED MATCHES
- Matches that are not streamed on the official MOBILE E-SPORTS® Channels are considered Off-Stream Matches.
- Teams are given a time limit of one week (unless stated otherwise) to schedule their Off-Stream matches. If a match is scheduled to be played on stream, then we will schedule the time for the match. Only the captains of the teams may set up matches for their teams. Once an agreement has been made between two captains, the date and time of the match must be reported to the MOBILE E-SPORTS® Staff.
- Team captains that agree on a specific date and time must make sure that their team shows up on the agreed-upon date and time. If a team does not join the in-game lobby within 15 minutes after the agreed-upon time, they will be at risk of disqualification. Teams that do not respond on MOBILE E-SPORTS’ Discord chat room and to e-mails within 24 hours, may be disqualified.
- Teams must play on the agreed terms and details of a match can only be changed by the agreement of both captains. Unless a map or server is glitched or down then a change will be eligible.
- All matches must be supervised by an official moderator of the MOBILE E-SPORTS® Team. All official moderators have the “Moderator” role in our Discord Server.
- If two teams fail to schedule their match during the given time limit, one or both teams may be disqualified.
- Teams that are assigned to play during a stream and fail to show up without notifying us at least 24 hours before the start of the stream will be disqualified and may be banned from future tournaments.
- We have the right to assign certain matches on stream and if a team fails to show up then it will be considered a forfeit.
- The usage of cheats, hacks, or any other third-party applications such as VPNs that give you an unfair advantage over your opponents will result in immediate disqualification. Teams or players may also be banned from future tournaments.
- Teams that attempt to use players which are not registered in their team (as shown on the team’s tournament roster in the Discord Bot) will have to rematch or can be disqualified if this occurs more than once. The players eligible to play need to be under the ongoing tournament’s name.
- In order for a team to participate in tournament matches, they will require a minimum of 4 players in all rounds up to the Semis and 5 players in Semis and Finals.
- All players must remain in the game’s lobby following the conclusion of each match. This allows us to view their final score on the scoreboard. Players that leave the lobby earlier and thus do not show up on the scoreboard may be suspended from on-going tournaments.
- Once the match has started, only the players that are in the lobby are eligible to play. In the case of a player disconnecting and is not able to join back, a team is allowed to have a registered player on their team to substitute if the disconnected player is experiencing technical problems. This is allowed only once per match.
- It is not allowed to switch to the spectator mode. If a player is caught using the spectator mode, that team will automatically have to forfeit the current round of that match.
- Account sharing will be met with disqualification. Only the original owner of the Critical Ops account may use it in tournaments.
- Abusing in-game glitches that give a team an unfair advantage is not permitted. Teams caught doing so may be disqualified.
- Depending on the settings for each individual tournament, more rules may apply for every match, such as banned items. If any special rules apply, then they may be found in the tournament’s registration article on this website.
- iOS Users: Your iOS software version needs to be updated to iOS 15.2 or above and the device should not be jailbroken.
- Android Users: Your Android software version needs to be updated to Android 5 or above and the device should not be rooted.
- If for any reason the player disconnects, he will need to record the recording process and continue recording the entire match. Disconnecting from the game will immediately raise a red flag for us and therefore, we need you to record the entire match.
- There should be no tampering with the video. The video must include the game sound as well. If the players cannot do so they must provide updates on the video uploading process. The video must have a minimum quality of 480p with an adequate bitrate and a minimum frame rate of 30 fps.
- In case a player is unable to provide the video for a tournament match for any reasons such as recording software crashing, the MOBILE E-SPORTS® Team will investigate the match and the player. If the player and the team is clear of suspicions regarding cheating, then they may be allowed to advance to the next round depending on the circumstances surrounding that match. In other cases, the team of the player that failed to send us the recording may be disqualified.
- If the recording of a player does not show clearly that the player is not cheating, then we may disqualify that player’s team after consulting the developers of the game.
- Only 1 player will be required to upload their recording, chosen by the opposing team, within 15 minutes of staff asking. Additional recordings may be requested by MOBILE E-SPORTS, therefore players must keep their original recordings until deletion is approved by chief moderators or above. During and after the Quarter Finals, all players will be required to upload their recordings upon the conclusion of matches.
- Players with less than a total kills of 5,000 will have to record the full match.
Android Recording Steps
Recording the full match from the start of Knife Round to the end of the match is required.
iPad Recording Steps
Players must be on iOS 15.2 or above in order to play.
Recording begins before you enter the room. Please complete the following steps:
- Begin your recording and close all apps in the multi tab, including Critical Ops, and all other apps.
- Go to clock, stopwatch and press start.
- After that, go to Settings, General, About and show us your device information, scrolling through.
- Go to the Battery tab, scroll through the last 24 hours tab, and tap an app to show the time spent on it, and then press the last 10 days tab, and scroll through again.
- Go to the Privacy tab, click on App Privacy Report, scroll through and then back out.
- Go back to the Clock again, show the stopwatch time.
- Go to App Store, search up Critical Ops, and open.
- Go to the in-game Store, and attempt to buy credits. Do not actually buy them.
- Join the room and move to spectate (if you are a sub join your side).
- Swipe to open your Control Center, click the timer icon, go to stopwatch.
- Now go back to Critical Ops via the multi tab. Wait to connect, you may now end your Settings recording. Immediately start a gameplay recording.
- Swipe to open your Control Center, click the timer icon, go to stopwatch again, and end it.
- Go back into Critical Ops via the multi tab.
- Players must record the first 3 rounds. If players disconnect after the third round and are not recording, they must re-do the steps and record the full game. Players may not speed up their settings recording when uploading, however, gameplay recordings may be sped up 4x. When required to upload, both settings and gameplay recordings must be uploaded and sent. Settings recordings must be sent within 20 minutes of request, while gameplay recordings are to be sent within an hour of request. Once again, original versions of recordings must not be deleted without the approval of chief moderators or above. During and after the Quarter Finals, all players will be required to upload their recordings upon the conclusion of matches.
- Following the conclusion of a tournament, prizes will be sent within 40 working days approximately unless withheld for reasons concerning potential hacking, or other rule-breaking. If for any reason you do not receive your prizes following 40 days then please let us know and we will do our best to send them as soon as possible.
- Cash prizes will be sent from PayPal registered within the United Kingdom.
- If it was discovered that a team hacked or cheated during a tournament, they will have to abandon their championship title and refund the prizes they received in equivalent value.
- Prizes will only be rewarded to a team if they show up to play with a full roster on their scheduled stream times and by taking the tournament seriously.
- Prizing can be revoked if a team forfeits their match, lacks enough players, found exploiting hacks or glitches, fail to upload recordings when requested, and severely breaking any other rules.
- The prize recipient is in all cases the captain of the team (the person who is displayed as the leader in the team profile of the Discord Bot), unless discussed otherwise beforehand.
- Prize recipients are fully responsible for expenses such as corporation tax, personal tax, legal responsibilities, and currency conversion.
- Prize recipients are fully responsible for providing their correct full names, addresses, PayPal details, and all related IDs related to the announced prizes.
- It is the Team Captain’s responsibility for deciding how prizes will be divided among his team.
- Prize recipients are required to provide their ID or a similar document that allows us to confirm their identity to be eligible for monetary prizes.
- Prize recipients will need to sign a legally binding contract that their team has won the tournament without any cheating involved whatsoever.
- For regional tournaments, sponsored prizes are eligible to be shipped for that specific region only.
- Not all sponsored prizes cover the shipping fee of the products. Make sure to read each tournament’s article to find out if it includes the shipping fee or not.
- If the winning team is from a sanctioned country and cash prizes are not possible to transfer then the winning team will be presented with alternative prizes such as in-game rewards, gift cards, and other options that are possible.